Game resources

Some general notes

Here you may find a small collection of utilities that resulted from reverse-engineering the file formats of various games (mostly adventures, that is). All programs come with full source code, written either for Borland Pascal (DOS) or as a console application for Borland Delphi 7.

Please keep in mind that most programs here are quick, bug-infested, fault-intolerant hacks. And a lot of them are years old. Which shows. So use them at your own risk!

You may basically use the executables and source code for whatever purpose you like, but retain my copyright notices. In the unlikely event that you derive work from one of these sources, be sure to mention my base work in your own copyright notices. Should you intend to include any of this code (or a derivative of it) in a commercial application, I would be grateful if you contacted me.

Most software published here is released under a BSD-style license, as far as I am the copyright holder. Exemptions may exist; please refer to the documents readme.txt and license.txt contained within the packages.

Please also note that the product names mentioned on this page are usually copyrighted. Hence, all trademarks and copyrights (where applicable) are property of their respective owners.

'Nuff talked, gimme those files!

Get them here:

Title Download Tool Version Last update Notes
A New Beginning
Deponia
Chaos on Deponia
Goodbye Deponia
Memoria
The Dark Eye: Chains of Satinav
The Whispered World
and probably many more ...
anb.zip VIS3Ext
VIS5Ext
VIS517Ext
2.2.9516.0
2.2.9516.0
3.1.9443.1
2026-01-20
2026-01-20
2025-11-09

Extracts files from data.vis, character.vc* and scene.vs*. Based on Luigi Auriemma's Visionaire extraction script, but includes a method to correctly export the PNG files that have been partially encrypted. Might also work for other games using the Visionaire engine; consult the readme file for details on finding the encryption key to yet unsupported games.

A few additional notes on the tool variants:

  • VIS517Ext handles archives from engine version 5.1.7 upwards.
  • VIS5Ext handles archives from engine versions 3.x through 5.1.6.
  • VIS3Ext is largely obsolete. If you are sure that the game you work on has been built with engine version 3.x, you may still use it, since it might be a bit faster than VIS5Ext.

A Vampyre Story avs.zip FSB2WAV 1.0.3893.0 2010-08-29
Arcanum: Of Steamworks and Magick Obscura arcanum.zip DATExt - 2007-06-27
Broken Sword: The Angel of Death bs4.zip PAKExt - 2007-03-27
Broken Sword: The Serpent's Curse bs5.zip TEXConv
VT7AExt
1.0.5126.1
1.0.5349.0
2014-01-13
2014-08-24
Contains a tool to extract files from VT7A and VSA archives as well as a tool to convert TEX graphic/texture files.
Broken Sword: The Shadow of the Templars sword.zip CLUExt
SCLUExt
-
-
2005-12-02
2005-12-02
Broken Sword: The Sleeping Dragon bs3.zip PAKExt
RWS2WAV
1.0.5101.0
-
2013-12-19
2007-08-05
Contains a converter for the audio content of RenderWare streams (RWS files). While many games use the RenderWare engine, the particular audio format used in these files might be specific to this game. The PAK extractor now also supports extracting files with their correct names.
Deer Hunter 2004/2005 deerhunt.zip MakDH2K4
MakDH2K5
-
-
2009-08-15
2009-08-15
Archive creators (packers) for both Deer Hunter 2004 and Deer Hunter 2005, optionally supporting archive compression and encryption. Based on the work of Luigi Auriemma, where you may also find matching unpacker scripts.
Dreamfall: The Longest Journey dreamfall.zip DATRead
MakeDAT
MakePAK
PAKExt
SharkReader
-
-
-
-
-
2010-03-22
2007-12-14
2010-03-22
2010-03-22
2009-06-19
You may also use the included (manually verified) directory file (df-directory.txt) to replace the one included in Grumbel's DFToolBox to get more correct names.
Driv3r/Driver: Parallel Lines driver.zip WAV2XA
XA2WAV
1.0.3893.0
-
2010-08-29
2007-11-23
Also contains a converter to create XA files.
Gray Matter graymatter.zip PAKExt 1.0.5297.0 2014-07-03
Indiana Jones and the Infernal Machine ij5.zip CNDExt
GOBExt
-
-
2007-08-05
2005-10-09
Might also work for other games using GOB archives. Also contains a decompressor for sounds found in CND archives. Note that not all theoretically possible compression schemes are supported.
Jack Orlando jack.zip JACKEXT
PMS2WAV
-
-
2005-08-26
2007-08-05
The included PAK extractor might not work with all game editions.
Memento Mori memento.zip RESExt - 2009-08-22
Black Mirror 1
NiBiRu
nibiru.zip ADBExt
GRPExt
-
-
2005-10-08
2007-08-14
Paradise paradise.zip OPKExt 1.0.9002.0 2024-08-24
Ripley's Believe It Or Not: The Riddle of Master Lu roml.zip COD2BMP
DEFLoad
ROMLExt3
SS2BMP
TT2BMP
-
-
-
-
-
2006-08-02
2006-08-13
2006-03-06
2006-08-02
2006-08-02
Parts of this source code, especially (but not limited to) the SS sprite decompressor, have been based on the work of Benjamin Haisch.
Might work for Orion Burger as well.
Secret Files: Tunguska
Secret Files 2: Puritas Cordis
Secret Files 3
Lost Horizon
tunguska.zip MakSPR
SPRExt
1.0.4306.1
1.0.4306.1
2011-10-16
2011-10-16
Includes support for savegame decompression as well as a creator for SPR archives and savegames.
Star Trek: 25th Anniversary/Judgment Rites st25thjr.zip ANMVIEW3
BGDVIEW
BMP2BMP
MAPVIEW
PRIVIEW
TrekComp
TrekExp
TrekExt
TrekPack
-
-
-
-
-
1.0.9438.0
1.0.7038.0
1.0.9438.0
1.0.9438.1
2005-08-26
2005-08-26
2006-08-02
2005-08-26
2005-08-26
2025-11-03
2019-04-09
2025-11-03
2025-11-03
Now contains utilities to compress and uncompress single files as well as a utility to create complete DIR/001/RUN archives.
Star Trek: DS9 Harbinger stds9.zip CMP2BMP
DS9Ext
RLE2BMP
-
-
-
2006-08-01
2006-08-02
2006-08-01
This package contains a crudely implemented library to handle data compressed by the PKWare Data Compression Library (based on the reverse-engineering work of Ben Rudiak-Gould). If you can, you should use the way better Blast implementation by Mark Adler instead of this library.
Star Trek: Klingon Academy
Star Trek: Starfleet Academy
stsfa.zip SFADECOD - 2005-08-26
Still Life 1 sl.zip SLS2TXT - 2005-12-31 This is just a simple "decryption tool" for the SLS files Still Life uses for configuration data. The SL resource files can be processed using the Syberia toolset below.
Still Life 1
Syberia 1/2
syberia.zip SYBExt - 2005-10-08
The 7th Guest t7g.zip T7GGrvEx
VDXExt
-
-
2006-03-18
2005-11-29
Contains an adapted version of the AviWriter unit by Elliott Shevin.
Clandestiny
Tender Loving Care
The 11th Hour
Uncle Henry's Playhouse
11h.zip GroovEx2
RExt
1.0.9139.0
1.2.9485.0
2025-01-08
2025-12-20
The Last Express express.zip BG2BMP
BMP2BG
HPFExt
MakHPF
NISExt
SBE2TXT
SEQExt
SND2WAV
TXT2SBE
WAV2SND
1.0.5195.1
1.0.5198.1
1.0.4757.0
1.0.4761.1
1.0.5252.0
1.0.5083.0
1.0.4775.0
1.0.4781.0
1.0.5083.0
1.0.5192.2
2014-03-13
2014-03-26
2013-10-09
2013-01-13
2014-05-19
2013-12-01
2013-01-27
2013-02-02
2013-12-01
2014-03-20
Also contains some rudimentary tools to reconvert files and build game archives.
The Legend of Kyrandia trilogy kyra.zip CPS2BMP
PAKExt
-
-
2007-03-20
2010-09-01
The Longest Journey tlj.zip ISN2WAV
TLJView
XARCExt
XMG2BMP
-
1.40.19130.0 -
-
2007-08-05
2020-11-30
2005-10-23
2007-03-16
Later versions of the game (re-releases comprised of two CDs or one DVD) were prepared with better audio compression (standard OGG files renamed to *.ovs), thus the ISN2WAV audio converter included in this archive is only useful for the original four CD release.
Contains the graphical application TLJView (modeled after the seemingly abandoned TLJ Viewer, which converts images with wrong colors) to view the structure and content of the game's file system more clearly.
The Lost Files of Sherlock Holmes: The Case of The Serrated Scalpel holmes.zip LBVVIEW
LIBEXT
RRMBGVIE
VDAVIEW4
VGS2BMP
-
-
-
-
-
2005-08-26
2005-08-26
2005-08-26
2005-08-26
2006-08-02
Note that the game has to be installed in the "save time" mode (i. e. the resource files have to be decompressed) for these utilities to work correctly.
Raw sound converter raw2wav.zip RAW2WAV - 2007-08-15 Just a generic raw-to-wave sound converter supporting wildcard input.
Libraries dosunits.zip A collection of DOS units needed to compile some of the above programs (should you decide to do so yourself).
Contains part of the VesaLib library by MonsterSoft.
IMA ADPCM manager library imamgr.zip IMAMgr 1.10.8312.0 2013-11-12 Source code to IMAMgr.dll, a library providing basic IMA ADPCM compression/decompression functions. Uses a wonky API, not recommended for general consumption.
Last update: Tuesday, 2026-01-20
Document URL: https://oezmen.eu/gameresources/